Quest Portraits not working
Hi, I seem to be having an issue displaying quest portrait images within our info box of the Quest Menu.
Here is the Quest Info Box Settings
The Quest Settings
The UI Box
The info box during gameplay
I was also wondering if it is possible to have a button for each character in your party that you can press to easily switch the currently controlled player.
Similar to Genshin Impact
edited September 22
Setup looks correct - did a quick test and works fine on my end.
Check the UI box instance in-game while the quest info is displayed. Maybe one of the parent game objects is disabled or something else is in front of the portrait's image.
As for switching to specific members of the group via input keys - that's a job for global machines (
Base/Control > Global Machines
. You can e.g. start a global machine via an input key and have it's schematic handle the switch to that specific member index.
Via UI (e.g. in HUDs), you can switch the player using a
component using a
action. That'll switch the player to the combatant displayed by the HUD.
Post edited by gamingislove on
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found.
If you're enjoying my products, updates and support, please consider supporting me on
It looks like you're new here. If you want to get involved, click one of these buttons!
Makinom Tips, Tricks & Tutorials
ORK Tips, Tricks & Tutorials
[ORK2] Showing submenu name at top
Save File - How to show a character's portrait in the save file
[ORK 2] PVP grid battles
How to use a animation for an item icon
Les aventures de Canelle
Who's Online (1)
© 2015 Gaming is Love e.U.