edited October 2022 in ORK Support
Hello, still following the various tutorials and things are going great. The last thing I prototyped was grabbing items and I found myself with a question; is it possible to rig it so that the "You found x item" is AFTER the accompanying animation? As in, the player (and from the point of view of the character) opens the item box, and THEN discovers what item it is?

I can make it work as it is, but just wondering if that's possible!

EDIT: In general, how easy is it to attach animations to the whole process, i.e., the treasure box opening or an item bag fading away after it's picked up?
Post edited by FeldFour on
  • The general item collection settings (in Inventory > Inventory Settings) have separate settings for before and after the collection. For anything more complex, you can use schematics on the item collectors to do whatever you want :)
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  • Perfect! Thank you!
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