Hi, I've been having issues with getting the GKC camera working with ORK. When spawning the character in any other way it seems to work fine, even dragging and dropping the prefab during play works. But whenever I try spawning the player through ORK the GKC camera stops following the player. I've disabled ORK controls/camera and added the control behaviours to use GKCs inputManager and playerCamera. I asked the GKC discord and they said it's possibly an issue with ORK.

  • You'll need a custom camera control wrapper script between ORK and GKC to set the camera's target to ORK's spawned player. There are example wrapper scripts available for other controls (e.g. OOTII or Cinemachine) that you can adjust for other controls.
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