When the battle starts, enemies are sometimes facing strangely. Y of the enemy's Transform Rotation was not 0. For example, -35, -28, etc. It happens occasionally, not every time. Also, for example, in AngrySnake, sometimes Y is 0 and sometimes not. Enemy Spots in Battole Spots have Set Rotation enabled and Y set to 0. Is there any way to resolve this?
I don't know if it's related, but it seems to me that this is more likely to happen if the enemy makes contact with the player while it's moving. However, this may be a misunderstanding.