In my game, characters pick skills using a battle menu where all the skills are listed by Type ID order. This order is important because I want the player to see all skills at the same time, but I want skills to be grouped by type.
Now, I have assigned shortcuts to the battle menu, and the player can use keys 1 through 9 to use skills.
All of this works well... until a character learns a skill and forgets another (in my game, every time you learn a skill, you forget a weaker one). So I tried to set up ''Default Auto Arrange Slots'' for keys 1 through 9, but I'm having an issue where skills aren't listed the same way in the battle menu and in the shortcut assignments, after learning and forgetting a skill.
For example: a character knows 6 skills, the first three skills (let's name them A, B and C) are of type 1, and the last three (D, E, F) are of type 2. Now let's say the skills are initially in this order:
A - B - C - D - E - F
So they're bound to keys 1 through 6 in the same order. So far, everything works correctly when playing the game.
Let's say the character forgets skill B and learns skill G, that's also a Type 1 skill (so it has to be close to A and C). Now the skill will be ordered in the battle menu like this:
A - C - G - D - E - F
However, they'll be bound to keys 1 - 3 - 2 - 4 - 5 - 6. The reason is (I think) C kept its key, and G took B's key.
And obviously, this is completely counter intuitive for the player.
Is there a way to make the skill order and their shortcuts match while keeping the Type ID order?
Thanks!
Note: a character doesn't necessarily has 3 skills of Type 1 and 3 skills of Type 2. So I can't set up 2 differents Auto Arrange Slots for keys 1 - 3 and for keys 4 - 6, since it can vary from one character to another.
Shortcut slots have no order - they have what is assigned to them.
Auto arrange will only move slots around to fill empty slots, e.g. if slot 1, 2 and 3 are assigned and 1 gets removed, 2 and 3 will move up to 1 and 2.
There's currently no setting to do this automatically, but you can e.g. use schematics to change shortcuts.
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Next update will add a node to sort shortcuts stored in selected data, that might come in handy.
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found. If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Auto arrange will only move slots around to fill empty slots, e.g. if slot 1, 2 and 3 are assigned and 1 gets removed, 2 and 3 will move up to 1 and 2.
There's currently no setting to do this automatically, but you can e.g. use schematics to change shortcuts.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Ok thanks, I'll be able to make it work!
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!