To create such a UI, you found that the ORK3 menu overview can only be opened using the menu button or through the global/automatic state machine schematic, not automatically displayed directly. Please add automatic open overview menu feature.
I'm not sure I understand - how should the menu be opened automatically? A global machine depending on defined conditions can already automatically open the menu screen when the conditions are valid.
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unity3D's UI is displayed directly, without waiting. The UI of ORK is called as premade, and if the overview menu is opened using the global state machine, a wait of 0.1 seconds is required, otherwise the birthpoint does not create a player.
How to display the overview menu directly without waiting time, and the born player works properly?
Do it in your game's start schematic right after adding the player to the player group.
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A global machine depending on defined conditions can already automatically open the menu screen when the conditions are valid.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
How to display the overview menu directly without waiting time, and the born player works properly?
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!