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I've created this mini game of sort where the player can create and edit a random item. For example they can change the items level, or double the quantity before I place it in the players inventory. Right now I set up a work around by placing the item into an Item Box (and then removing it into another select data) which allows me to change the quantity as I do it but having a direct node to change the quantity would be ideal.
Will look into it for the next update - generally, you should be able to add the item multiple times to the inventory to add more quantities of it.
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found. If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Ah, you're correct, I forgot to mention I am displaying a list of items created along with their quantity. Since I'm only able to change the quantity when I create the item or when I place it into an inventory this is where I have my problem.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!