Does one of these exist? and if so can someone point me to it?
I'm just looking for quick basic set up of a turn based 3D grid battle, including any settings I'd definitely need to include, and what needs to be included in the start/end schematics that might be different from a non-grid battle.
The main difference between non-grid and grid start/end is that in the Start you want to actually display the grid, and then start allowing placement (or automatically placing) for the combatants.
NullReferenceException: Object reference not set to an instance of an object
GamingIsLove.ORKFramework.UI.ActiveBattleMenu.Show (System.Collections.Generic.List`1[T] list, System.Int32 selection, GamingIsLove.ORKFramework.BattleMenuMode mode, System.Boolean restored) (at <6f1b2b7409b84f14a24acdc04828e07b>:0)
GamingIsLove.ORKFramework.UI.ActiveBattleMenu.ShowList () (at <6f1b2b7409b84f14a24acdc04828e07b>:0)
GamingIsLove.ORKFramework.UI.ActiveBattleMenu.Show (System.Boolean reset) (at <6f1b2b7409b84f14a24acdc04828e07b>:0)
GamingIsLove.ORKFramework.UI.ActiveBattleMenu.Show () (at <6f1b2b7409b84f14a24acdc04828e07b>:0)
GamingIsLove.ORKFramework.Combatants.CombatantBattle.ShowBattleMenu () (at <6f1b2b7409b84f14a24acdc04828e07b>:0)
GamingIsLove.ORKFramework.Combatants.CombatantActions.Choose (System.Boolean newTurn, System.Boolean autoCallMenu) (at <6f1b2b7409b84f14a24acdc04828e07b>:0)
GamingIsLove.ORKFramework.ActionAccessHandler.Choose (GamingIsLove.ORKFramework.Combatant combatant, System.Boolean newTurn, System.Boolean autoCallMenu) (at <6f1b2b7409b84f14a24acdc04828e07b>:0)
GamingIsLove.ORKFramework.Combatants.CombatantActions.ChooseAccess (System.Boolean newTurn, System.Boolean autoCallMenu) (at <6f1b2b7409b84f14a24acdc04828e07b>:0)
GamingIsLove.ORKFramework.TurnBasedBattleSystem+d__91.MoveNext () (at <6f1b2b7409b84f14a24acdc04828e07b>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at :0)
Anyone know what's going on and what I need to do?
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!