Hiya, I'm trying to create a menu screen within the battle menu that, when closed, ends the turn. I've set up a status change > close status change sequence and added a schematic. But, when I tried using the "end turn" node in the schematic, it didn't work as expected. It seems like the character can't perform any actions anymore, but the turn doesn't actually end. Any thoughts on what might be causing this problem?
Which battle system are you using and what kind of menu screen are you calling (and how's that set up)?
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