edited February 28 in ORK Support
Can we have secondary type for Status Effects and Status Values in the near future? Just like ability and items. Secondary type is a useful design to tag things.
Post edited by bitmore on
  • Currently not planned - secondary types are mainly used for UI to list things in different types, but the status type and status effect types are not used like that and not visible to the player.
    Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found.
    If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Sign In or Register to comment.