Hey.
I am trying to setup a Menu Screen for a combined inventory and stats display that therefore contains a bunch of different menu parts. My problem is that I would like to control the layout of these dynamically.
Each part of the Menu Screen is a UI Box which is then separate prefabs that are instantiated and put as child of the layer it is assigned to.
However I would like to have the boxes dynamically resize and position based on each other and have a background that adjusts to this. To do this I would like to have one parent prefab for the whole Menu Screen that then contains the boxes at different points in its hierarchy so that I can dynamically control position and size of each box based on the sizes of other boxes and control the size of the background using Unity UI's layout components.
How can I achieve this using ORK 3 and Makinom 2? I cannot find any way to either have a single prefab for the whole Menu Screen or have a master prefab into which the boxes prefabs a placed.
Regards Soren
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