When I walk over to a character to interact with them in order to initiate a dialogue, if my player is too close to them they fall over and roll away. I have no idea why this would be the case. What can be done about it?
i would suggest checking the events to see if there is any animations that will cause this. not if is not animation based the best thing is to give a screenshot of the event or a video of the glitch so we can get a better understanding of the issue.
Yeah, sounds like you're doing some collission/rigidbody stuff that pushes your game objects around. Try using the restraint settings to block rotation.
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Try reducing the diameter of the colliders and set the RigidBody components to Kinematic.
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