ORK.Game.Variables.Set(PC1Job1, Jlist[JlistEntry].ToString());
Assets/Scripts/Hhhhdfs.cs(386,48): error CS0103: The name `PC1Job1' does
not exist in the current context
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ORK.Game.Variables.Set("PC1Job1", Jlist[JlistEntry].text.ToString());
Just on a side note, you don't need to add game variables in the editor tab - that's just a convenience feature to define some variable keys for the popup list in variable fields, but you can also scan events, settings and scenes for used variables to populate the list.
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