Hellow,
I'd like to set up a Status Effect that :
- prevent the user to die while it's applied.
- is auto applied when user HP =1
Any idea how i could do that ?
I tried things in HP status Value like setting up a 999 shield with HP=1 conditions but to no avail.
This allows you to either block all changes, or only positive or negative changes.
Auto apply can be handled by the status effect's Auto Apply Settings with a status condition checking your health status value being equal 1.
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The Status Effect does auto-apply though. But only when 'real value' is check which is weird since i set up the Status Effect > Status Condition to 'display Value'
The change schematic can check the status value's current value and change it again according to that.
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Status Value > Change Schematic :
Schematic used : (i've tried with current value it changes nothing)
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Status Value > Change Schematics are applied BEFORE the Ability> Battle animation
So HP value was checked before calculating damage.
And i made it work with what you said before :
"Status effects can do this via the Block Status Value status change type.
This allows you to either block all changes, or only positive or negative changes."
But i needed to add a Status Value change : set to 1
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