Slowly progressing here... Now I am testing around with the Move AI and Patrolling. Sure the enemy is moving between the patrol points, BUT he is hovering and not using the walk animation. I can however see that he is using the walk animation when he comes to the waypoint and begins to turn around.
Why isn't the combatant using the walk animation all the time?
Nevermind.... I get so tired of myself sometimes. For some reason the animations that comes along with many characters are not using loop as wrap mode on the movement which is highly annoying since I need to go to every character and look through the animations. Lesson learned... so now on for every prefab character I do I will make sure to run through all the animations before I put them to the scenes ;)