My project is still in development but wanted to post Secret Of Everafter if anyone wanted to follow or ask how I did something. I post Dev logs frequently on what I've been working on so check often and let me know what you think.
Makinom is my main toolkit that does 99% of the functionality shown. I'm saying 99% only because I have the script from Explosive handling the character movement and animations. I tweaked the script from Explosive to do what I needed it to with Makinom.
The assets packs I'm using are: POLYGON Prototype - for blocking in a test scene
Are you using Makinom 1 or 2? Also, why not use ORK, since it's ... you know ... a dedicated RPG framework :D
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found. If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Makinom 2 pro. I use Makinom because of the machines and schematics workflow and it just looks nice.
I know ORK does the same thing simply with the events but since I started using Makinom it just felt like you are more in control of more complex things.
I have ORK and plan on getting ORK 3 on release especially since you said it’ll be similar to Makinom.
I’ve just been really into Makinom seeing how intricate I can make anything work just the way I want it to.
I’d really like to make my own nodes eventually but I haven’t had much luck thinking of what kind or enough scripting knowledge to do so lol.
ORK 3 will be an extension for Makinom 2, i.e. ORK's settings are integrated in the Makinom editor, nodes available in the schematics, etc.
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found. If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
No, you can just plop in ORK's functionality if you want :)
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found. If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Also, why not use ORK, since it's ... you know ... a dedicated RPG framework :D
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
I know ORK does the same thing simply with the events but since I started using Makinom it just felt like you are more in control of more complex things.
I have ORK and plan on getting ORK 3 on release especially since you said it’ll be similar to Makinom.
I’ve just been really into Makinom seeing how intricate I can make anything work just the way I want it to.
I’d really like to make my own nodes eventually but I haven’t had much luck thinking of what kind or enough scripting knowledge to do so lol.
Follow my project on Reddit - My Game DevLog
relentingVids - My YouTube Channel
Half Super Shop - My Shop
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Follow my project on Reddit - My Game DevLog
relentingVids - My YouTube Channel
Half Super Shop - My Shop
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!