Firstly I'd like to say thanks for this amazing product. I was compelled to become a Patron when I realized the power of this tool... now I just need to learn it.'
I am through the 06-Game-Controller step of the Space Shooter Tutorial and everything is working except that the player does not disappear when hit by an asteroid. I'd really like to figure the problem out on my own, so I am trying to debug.
It seems that Hit schematic isn't triggering. I have added the Unity Console node to the FireShot schematic with the following:
this machine objects health is <var.int=health>

I'd really like to know how to print more to the console so I can expedite my learning process. Is there a way to print the objects that triggered the machine?
The asteroids are destroyed by the bolt, so the 'Start Tagged Machine' - Starting Object:destroy node of the Hit schematic is working, right?