Hello!
I want to be able to select the nearest grid combatant in an Ability schematic - for example, to have an ability that both attacks a target and heals the closest ally. If it was in a Battle AI then the Get Nearest node would be perfect, but I can't find any way to do that in the schematic for an Ability. Is there any easy way to do that?
Thanks :)
Generally, you can e.g. use the Select Combatant Objects node to get combatants within range of a combatant or the Select Grid Cells node to get them based on range templates.
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