Greetings! I'm trying out a small test using the Change Schematic feature on a Status value.
I've added one to an Experience stat and have been attempting to test that the change event is working by simply adding a schematic with a "Play sound" node attached.
However, it seems to not be working... and so I was wondering if there were some other conditions I've not yet considered?
Cheers!
Play Sound might not work due to the combatant not being spawned, or using the wrong object, etc.
I would need to know more about the node's setup.
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Granted, I did find a work-around (i'm just reworking how I was going to do a feature entirely), but if I do find a way to figure out what went wrong, I will update the post.
Thanks for your help GiL!
I used a Status Value Change node while out of combat. I'm thinking that the feature is only meant to be used while in combat?
I put the schematic in the ORK Game Starter so it would trigger immediately.
Can you give more details on your change schematic setup?
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