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  • thank you for your reply. It's just that my knowledge of English is a little lacking. So, no problem. thank you.
  • @Acissathar thank you for your reply. I found Power Of. And solved. thank you.
  • Hello. Let me ask you one more question. Is it possible to do square root calculations in Makinom? For example √3=??? I don't mind without it. But I would like to know if there is.
  • thank you for your reply. It seems to be solvable. thank you. You don't need to read any of the following. However, I will briefly write the solution for the benefit of others. I saved the horizontal and vertical values ​​(0 to 1) of the controller…
  • Hello. I'm using an input manager. I want to branch in the schematic depending on which of the 8 directions the controller stick is tilted.(e.g. Xbox controller) for example, Red part = stick is input to the right yellow = bottom right , green = B…
  • Regarding the previous question, I was able to solve it myself. excuse me. It worked when sensitivity was set to 1. thank you.
  • Hello. I'm looking for a way to control the player with an xBox controller. But it doesn't work. I have a cube as a player and an Interaction machine attached to it. I have succeeded in moving with A and D on the keyboard. But it doesn't work with …
  • Thank you for your reply. No problem. 【postscript】 I have set the UI Box's Cursor Hold Timeout to a short amount of time. It's gotten a lot better.
  • Hello, I have a question about the UIbox that displays the inventory. For example, let's say you can have up to 20 items. I want to display 1 to 10 on the 1st page of UIBox and 11 to 20 on the 2nd page of UIBox. Left and right inputs switch pages. …
  • Sorry, the previous question has been resolved. ORK already had such a feature. "Use Conditions" I found an explanation. "The local origin for variables will refer to the content of the action, e.g. the variables of an item, ability, or equipment."…
  • Hello. UI > Menu Screens >Inventory 0 >Use Sub Menu Settings Is it possible to change which Menu Item is displayed depending on the selected item (or by its item type)? Or, just changing the text is enough. "Menu Action" is "Schematics" (…
  • Hello. UI > Menu Screens Add Menu Part > Inventory 0 > Sub Menu Settings > Add Menu Item >Menu Item 0 >Menu Action. I chose Schematic. "- Schematic: Starts a schematic, using the selected item/ability/etc. as (local) selected data…
  • I noticed that Use item needs to set Combatant Selections. thank you.
  • Hello. How do I use items (eg potions) from the Menu Screen? UI > Menu Screens Add Menu Part > Inventory 0 > Sub Menu Settings > Add Menu Item >Menu Item 0 >Menu Action. I have selected "Use" in Menu Action but it doesn't work. …
  • Thank you very much, solved it.
  • Hello. Are there any nodes that give the player experience Reward? Or, Is there a node that makes ORK think the player has killed the enemy? I can have enemy combatants and set Experience Rewards. 【postscript】 Sorry, I found a solution myself.…
  • thank you. That helps a lot. I will try.
  • Thank you for your reply. Yes, I'm trying to move it directly with the input. (Ultimately , If I can move the player one cell at a time by tilting the controller stick, that's fine. With or without the Grid Move command. ) I can check the player i…
  • Hello 3DRPG > 16 Follow Me! > Move AI third line from the top. It looks like it needs to be changed. "Combatants > Combatants" → "Combatants > Move AIs"
  • Thanks for the update. It was helpful.