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The status value is changed without triggering flight text
6
comments
Most recent by
gamingislove
April 5
ORK Tips, Tricks & Tutorials
3D Action RPG Tutorial Player Animation can be triggered only once
1
comment
Most recent by
gamingislove
April 4
ORK Support
Generic Rig Mecanim Issues
5
comments
Most recent by
gamingislove
April 4
ORK Support
Conditional Combatant Icons
15
comments
Most recent by
gamingislove
April 4
ORK Support
Drag and Drop
8
comments
Most recent by
gamingislove
April 3
ORK Support
Grid combat push ability
8
comments
Most recent by
gamingislove
April 3
ORK Support
Battle System
1
comment
Most recent by
gamingislove
April 3
ORK Support
Two health bars
1
comment
Most recent by
gamingislove
April 3
ORK Support
Ultimate bar & cinematic
1
comment
Most recent by
gamingislove
April 3
ORK Support
Status Effect Resistance/Weakness/Immunity HUD
8
comments
Most recent by
WO2
April 2
ORK Support
Grid Battle & Roguelike
40
comments
Most recent by
sss
April 2
General Discussion
Problem with getting combatants on a path
4
comments
Most recent by
ApeTheMighty
April 2
ORK Support
How to align the camera
2
comments
Most recent by
Firex
April 2
ORK Support
Two issues with inventory containers
14
comments
Most recent by
Sylwester
April 2
Makinom Support
How to make the character actually move to the enemy then attack
1
comment
Most recent by
gamingislove
April 2
ORK Support
Sum up all the damage caused by a single skill
1
comment
Most recent by
gamingislove
April 2
ORK Scripting
Notification -> Bug of "Inventory is full".
2
comments
Most recent by
gamingislove
April 2
ORK Support
2D Prefab View Portrait
1
comment
Most recent by
gamingislove
April 2
ORK Support
Game Settings Initial Variables
6
comments
Most recent by
gamingislove
April 2
ORK Support
How to use both group and individual inventories?
1
comment
Most recent by
gamingislove
April 2
ORK Support
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New Game, Auto Save slot.
gamingislove
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Filter combatant type
EtherealPlayer
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Only show quantity if item is stackable
Flying_Banana
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